PUBG does not really need to be presented separately. It is a game that has set the format "100 People Landing, 1 Wins" in the focus of interest around the world, constantly dominating the top lists on Steam and played by tens of millions of players worldwide.
It received an Xbox One release earlier this year. What is the difference with the PS4 version, then? Not by much, in fact.
This is still a tense game that drives the strings of the gaming audience, where every time you land, open a door or panic, you don't know what might come next. All of this is to a point present on the PS4, moreover the experience is identical to the one you know from a PC, the tactics and everything else work identically to the console. True, consoles are getting a bit slower with new content, so it's not until January that a new Weekend Map arrives, but that wait isn't too big either.
It is a surprise how much, in fact, the developer PUBG Corp did not bother to investigate the control schemes of shooters on consoles, especially not the competition that dominates the PS4 platform. For example, changing a batch is done by holding a square, tilting it aside by clicking the left and right analogs, and when you open the inventory for some reason you can't rotate the camera. PUBG has a lot of commands, but it seems like all of this could have been much better and more meaningful to deploy (just look at Blackout).
Let's be real, PUBG is not a game for which any positive adjective can be attached to its appearance. The game is with a face that only a mother can love. I guess it's Stockholm Syndrome or what we all already have towards the game. However, the PS4 version is even murkier and uglier - the textures are obviously lower resolutions than the PC version, which you'll notice right after the start of the round while on the plane. This helped the game run far more steadily than the PC version would have imagined (holders of powerful GTX 10xx cards still snap at framedrops), but it also locked the framerate at inferior 30 frames per second. For an action-shooter title, this is really funny.
Buying a game is also a questionable thing - on a platform where competition is free to play, or with far better production (again we mean Blackout in CoD: Black Ops 4), cashing out € 30 is already an obstacle. Add to that the massive microtransactions that were introduced a few months ago, the loot box, and even the battle pass and you're getting a real giggle. However, it doesn't seem to bother the audience at all, so we found the matches almost immediately when we pressed the button, which means that the community, at least for the time being, is quite strong on this platform as well.